
Cards belonging to the Gods Unchained Trial of the Gods expansion are immutable as of March 25, 2021. Consequently, any player can buy cards from this expansion with the certainty that their characteristics will not be altered. The number of Trial of the Gods cards in circulation is quite small compared to other expansions, so if you want to find out which ones are more attractive (i.e. what are the most attractive ones), you can find out which ones are more attractive. best cards in Trial of the Gods ), here's my personal selection. I hope you find it useful.
I'm JFA, from GU Masters, and I think these cards are not only going to retain their value, but they have a good chance of being a good thing. Revaluation potential in the future due to both its scarcity and its usefulness in the game. That does not mean that they will enjoy the same traction in any goal, but they have all the cards to resist the judgment of time with integrity.
In this selection of cards You will find a "Top Three" for each god , as well as some additional suggestions.
What criteria does it make sense to apply to determine which cards are better?
Good question. The criteria To consider when preparing a selection of this nature are diverse, but I highlight some of the main ones below:
- Is it really Powerful ? Ultimately, this is what makes the difference.
- ¿Is versatile ? That is, is there the flexibility to be able to include it in decks of different archetypes?
- To what extent is it unique ? Is it difficult to find a replacement?
- ¿Is efficient ? For this, the most common thing is to take into consideration the quotient between its cost in manna and its statistical value.
- What is the potential for them to emerge Synergies with cards from other expansions?
- Etc.
Finally, we cannot ignore, as is evident, personal bias (in this case, mine, obviously). We all have our preferences and that is why it is virtually impossible for two different players to share 100% of the choices of a list like this. Of course, you can be sure that The cards that you will find below are a good option . I want to clarify that in this expansion the Legendary cards are especially relevant, which is why they abound in this selection.
Top three Trial of the Gods cards for each god
If you find this list as useful as I hope, remember that you can support GU Masters by purchasing your cards through the links included in this article (During the 24 hours following your click, a small commission is generated for the purchases made which, as is obvious, has no cost for you). Without further ado, let's get to it:
Top three Neutral cards in Trial of the Gods
Neutral cards are always especially attractive because they act as "jokers": can be incorporated into any deck , since they are not ascribed to any particular god.

Helia, The Illuminator .- In any goal in which the mechanics Sleep be abundant, this creature is an option to seriously consider. Not only will it wake up all the creatures you have on the board, but it will give them +1 / +1 and Ward . Oh, and let's not forget that you'll draw a card. With very acceptable statistics for all the value she brings, Helia is a guarantee.
Pious Giant .- 9/9 and Ward for six mana? Sounds good, right? The truth is that this is a creature that can decide games on its own, especially if you're playing a deck geared toward stacking Favor. In the worst case it will be a 6/6, which is always playable. At best, when you manage to play it with 20 Favor on your balance, a formidable threat to your opponent.
Ironclad Minotaur Here we have another of those cards that are called to be protagonists in any goal in which the Dream is predominant. When it enters the board it will awaken your creatures and give Ward to your god, something that can save you more than one annoyance. And with 5/6 statistics and Protected , offers solvency for six mana.
Other neutral cards to follow very closely: Frumentarii Instigator, Frumentarii Researcher, The Trial Begins, Ghostly Chariot.
Top three Death cards in Trial of the Gods

Neferu Or perhaps Neferu-Takhat, we should say. Champion of Malissus, Nubian, merciless warrior who is in the world of the living without being one. Although the release of Ward 2.0 resulted in a loss of power for creatures with "battle cry" effect ( Roar ), this card remains one of the most powerful cards in Gods Unchained. Not only because of its annihilating effect when it appears, but because if your god has less than 15 health it will return to your hand every time your opponent destroys it, reducing its cost by one mana gem. If you have the chance to stabilize your god's health below 15 points, you will have a devastating destruction loop on your hands like few others.
Hippacria's Monster Can you imagine a creature with the power to bind together the damage and health stats of all creatures in both? Voids ? You can stop imagining it, that's exactly what this abomination does. Add Ward as icing on the cake and you will have a threat that your opponent can never ignore.
Neferu's Khopesh Neferu's saber is an artifact worthy of its owner. It is one of those relics that can last infinitely, since each card of Death that you play will increase its durability by one. When you use it, it will lose two durability and bring back to the board the creature with the least strength of your Void . Doesn't it seem too powerful? Well, imagine for a moment that Hippacria's Monster is in your Void and you will surely change your mind.
Additional Death cards that should never be missing from a good collection: Necronomics, Deathwatch Curate, Skull Scepter, Return to the Cave, Neferu's Will.
Top three Deception cards in Trial of the Gods

Eris, Queen of Chaos .- There are many ways to win a game, but Eris puts at your fingertips one that is as refined as it is perverse. It is a hidden creature with a double attack, which each time it attacks eliminates the next ten cards from your opponent's deck. That is, if you manage to attack with Eris, either your opponent finishes you quickly or fatigue damage is going to become a serious problem for him. Very serious.
Hierophant Silenus This creature's stats are no wonder at its 4/3 for five mana, but if you play it on a board with several allied creatures, you'll get lots of cards. It is a creature with impact in the game and is also very fun to play.
Elixir of the Panther Here is a card that fits in any deck oriented to Sleep , with the bonus of allowing you to copy your enemy's creatures at a certain time. Safe bet to play the Dream archetype with guarantees.
Other cards that will delight Ludia... and yours, of course: Shadow of Lethenon, Elixir of the Snake, Orfeo's Guile.
Top three cards from Light in Trial of the Gods

Lysander's Spear .- Are you looking for a decisive relic for Light? I have to tell you, you just found one. Lysander's spear is one of those inexhaustible relics, as its duration is increased by one for each Light card you play. It is a commitment to the value That forces you to sacrifice tempo , but if you manage to equip this relic without losing control of the situation, in the medium and long term you will resoundingly amortize it. Giving +2 / +2 to any of your creatures over and over again is no small thing, isn't it?
Lysander, Champion of Light .- Thaeriel's Champion is a rival to be respected. Its stats aren't too bulky, but its ability to fully heal itself at the start of your turn and increase its strength by one point each time an allied creature heals makes its potential to become an insurmountable obstacle for your opponent something to keep in mind. It has Ward , which is always an added value, and Frontline . Apply any Buff and it will become a real nightmare for your opponent.
Lysander's Mercy .- Light does not have many options to regain control of the board, if it loses it. This spell is one of them, as it returns all the creatures on the board at the end of each player's deck. Do you aspire to play Control Light? Then this card interests you (and a lot).
More cards to watch closely: Aetheric Alarm, Olympian Guard, Bardelys Parthene Orator.
Top Three Magic Cards in Trial of the Gods

Pallas' Wand Once again we find ourselves with a "rechargeable" relic and an enormous value: drawing cards. With a starting cost of two mana, if you have the chance to equip your god with it at the start of the game, you'll have a significant advantage.
Pallas, Champion of Magic .- Pallas is a strong commitment to the value . His 1/4 stats are nothing to write home about, but this is not very important because his specialty is not melee combat. With Ward and the ability Delve allows you to get a free spell each turn or remove a random card from your opponent's Void and deal the damage equal to its mana cost. I would say that Elyrian has chosen wisely.
Majes Spectral Philosopher Having a copy of Form of Wisdom, Form or Power, and Form of Unity is a good option in almost any Magic deck. In exchange for five mana, Majes offers you this and a body with 2/2 stats on the board. I don't know about you, but it seems like a good deal to me.
Other options of interest to Magic in Trial of the Gods: Trial of the False Reflection, Form of Power, Form of Wisdom, Form of Unity.
Top three Nature cards in Trial of the Gods

Dionysus, the Bountiful All cards that cost nine mana are powerful, but Dionysus is one of the most exuberant, hands down. With 8/8 stats, its entry on the board does not go unnoticed as it deals four points of damage to enemy creatures on the board. However, the really decisive thing is that it feeds your hand with seven random Nature cards and cost one. Usually enough to finish off the game.
Selena, Champion of Nature .- Thanks to Aeona we come across once again a creature oriented to the value . Playing Selena is equivalent to a sacrifice of tempo , but in the long run their ability pays generous dividends. Two points of damage per turn, choosing its target (which can be your opponent's god), and confusion for an enemy creature, randomly, in a body 3/4 difficult to destroy because it has Backline and Ward . Safe bet for decks Midrange and Control .
Chiron, the Teacher Chiron is one of those creatures that can go unnoticed, but that brings an immediate effect on the board in the initial stages of the game (Marshwalker + Chiron is not something to ignore), with the advantage of eliminating dangerous relics (Necroscepter, Skull Scepter and so many others that will become a headache if you don't manage to get rid of them quickly).
More options to enjoy with Nature: Trial of the Hydra, Jaguar Staff, Selena's Bow, Enchanted Vines.
Top three War cards in Trial of the Gods

Valka, Champion of War There are few cards with more influence in a deck of Vikings than Valka. Not only is the champion of Auros devastating when she enters the board, but when she is destroyed she gives +3 / +3 to each Viking on your board, hand, and deck. Stats 9/9, Frontline, Twin Strike Overkill and as an effect Roar Deal their damage to all enemy creatures on the board. In a word: devastating.
Hyrtacus, Brazen Hero If you want to have a creature that makes a big entrance on the board, especially during the Midgame , it's hard to resist the charm of Hyrtacus. It comes to your hand with a 3/6 stat, but at the end of each of your turns its damage is increased by one point. This makes it a solution to eliminate an annoying creature from your opponent in one fell swoop... and after that, there it will stay, imposingly, on the board.
Strength in Numbers .- Strength in Numbers is an ideal exponent of a spell aimed at value . Admittedly, its cost is not something to be disregarded, but in exchange for seven gems of mana like seven suns it will give you four random War creatures with +2 / +2. Anything from a 1/1 creature to Valka or Anagreos can come out. In Control decks, a classic.
More "Heavy Artillery" for Your War Deck: Valka's Axe, Tartessian Pear
Want to add any of these Trial of the Gods cards to your collection?
If you don't already have them, More than one has probably caught your attention . I remind you that by clicking on the links in this article to TokenTrove, the most popular marketplace for buying and selling Gods Unchained cards, you will be supporting GU Masters (at zero cost to you).
As it could not be otherwise, I will be happy to exchange impressions about this selection of cards. Did this article pique your interest? Then I invite you to join all the players who already receive the GU Masters newsletter to stay on top of what's new in the Gods Unchained universe: The Herald .
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